Art

These images are free to use under the WTFPL2 license.

Procedural graphics

I created these using various formulas, and some custom methods. They use the NES palette, and I'm working on them for a game project.

Marbles

marbles.png
Uses simplex noise based algorithm for the inner textures.

Bricks

bricks.png
bricks_grass.png
Uses a custom algorithm where the inner boxes are shifted around, speckled, striped vertically, etc.
After the brick is created, an optional grass effect is applied.

Slimes

slimes.png
Uses a superformula based algorithm to generate the shape. A random fuzzyness is applied optionally.

Other

Giant anime-style eye

Eye3.png
Yep. That's an eye all right.